April 27, 2026
Needlessly on Modding
I would say I've been doing this whole "modding thing" for
And no one is telling me what to do.
Creatively, I kinda always wanted to be a Swiss Army knife. There have been a few rare exceptions, like with the credit I give repeatedly to my ASM mentor & friend on the
FF1 project. Her help made me realize the logical side isn't always a brick wall of scary-as-hell. It can be fun. It works that part of my mind in a much-needed way, and
has affected me in many demonstrable ways.
More tangibly, she made me finally feel brave enough to try HTML after shying away for nearly two decades, and is the sole reason I coded this website. On the occasion I make
something that impresses her, it is a kind of fulfillment I simply never felt elsewhere. It reinforces a core purpose which defies easy explanation. She is in part, bare minimum,
responsible for all progress I made beginning with MFF1's 2.0 release back in 2020, and even more enormously in the 3.0 era.
There is simply nothing like having the right people.
Naturally, I had worries when I began concepts for this new project back in October. Would it just be a rehash? Would it be worth the scale of plans I was drawing up? But I know
it now. There have been a few moments where I get emotional watching the systems come together, and in ways they never have on any other project. Knowing not only that there
is further to climb, but that the climbing is actively happening, is truly life-giving.
By the way, I'm gonna do a tiny bugfix update for MFF1 soon, so if you've managed to find any, this would be the time to let me know! You can do so by visiting the docs or clicking
my head for the necessary info.











