
Version History
GENERAL & MISCELLANEOUS
SPELLS
- Added an interactive cuckoo clock in Mario’s Pad with basic advice for the URL, documentation, version number and tactics
- Improved and clarified the Frog Coin Emporium tadpole’s introductory script
- Edited coordinates for HP Max flower bonus
- Timing window for taking half damage raised by 1 frame on each end (from 20 to 22)
- Fixed appearance of the Moleville Mountain scoreboard
- Added anti-cheat detection for Sky Troopa cliff scaling (see below)
- Fixed minimap cursor palette
- Water Bomb
- now learned at level 9 instead of 10
- Overcast
- now cast from Mallow’s starting position to aid with timing and visual clarity
- Shocker
- now learned at level 9 instead of 10
- Geno Boost
- now learned at level 7 instead of 8
- Geno Whirl
- now learned at level 10 instead of 11
- Poison Gas
- FP cost reduced from 6 to 5
- power raised from 30 to 40
- now learned at level 10 instead of 11
- Therapy
- FP cost reduced from 4 to 2
- Shredder
- power raised from 30 to 50
EQUIPS & ITEMS
- Updated various item icons
- Removed Mystery Egg and Lamb’s Lure
- Removed Red / Gold / Blue Ribbon
- Clarified tooltips for a few items
- Removed attack range data from weapons (this info can still be found on the documentation)
- Beefed up Whomp Glove’s attack animation
- Improved Mug Glove’s attack animation
- The miner Toad in Moleville now sells the fully upgraded Sheep Attack
- Juice Bar Tadpole Shop
- now sells Bracers and Energizers - for 30 coins instead of 1 frog coin
- now sells Bracers and Energizers - for 30 coins instead of 1 frog coin
- Treasure Chest Shop
- now sells Yoshi-Ade instead of Bracers and Energizers
- Toad’s Shop
- no longer has a discount
- now also sells Royal Syrup, Elixirs, Megalixirs and KerokeroCola
- Mushroom
- price lowered from 5 to 4
- Able Juice
- now sold in Marrymore
- Antidote Pin
- clarified that the item raises defense
- defense & magic defense raised from 2 to 4
- Wake Up Pin
- clarified that the item raises defense
- defense & magic defense raised from 3 to 5
- Trueform Pin
- clarified that the item raises defense
- defense & magic defense raised from 4 to 6
- Fearless Pin
- clarified that the item raises defense
- defense & magic defense raised from 5 to 8
- Carbo Cookie
- price lowered from 6 to 4
- FroggieDrink
- price lowered from 20 to 16
- Elixir
- HP healed raised from 50 to 60
- Megalixir
- HP healed raised from 100 to 120
- Crystalline
- price lowered from 3 to 2
- Power Blast
- price lowered from 3 to 2
- Note Block
- new rare item carried by Mushis
- can either be sold for 25 coins or taken to Toadofsky and traded for 1 frog coin
- Hammer Badge
- attack raised from 11 to 12
- Shield Pin (aka Shield Badge)
- defense & magic defense raised from 11 to 12
- Beetle Charm
- magic attack raised from 11 to 12
- B’tub Ring
- now also usable by Waluigi
- price lowered from 145 to 100
- magic attack bonus lowered from 10 to 4
- now adds +12 magic defense
- Royal Syrup
- price raised from 101 to 200
- Coin Trick
- price lowered from 20 to 14
- Tanooki Suit
- price lowered from 100 to 90
- Lakitu Cloud (replaces Red Ribbon)
- increases speed by 50
- price is 250 coins
- Kuribo Shoe (replaces Yellow Ribbon)
- raises jump height from 2 tiles to 4 tiles (usable by all characters)
- causes attacks to deal jump-elemental damage
- +5 to attack, defense, magic attack and magic defense
- reduces speed by 20
- price is 500 coins
- Mossilixir (replaces Sporecap)
- reusable; recovers 52 HP for the party with each use
- Heal Shell renamed to Fear Shell
- War Banner (replaces Gold Mantle)
- now an accessory instead of armor
- adds an extra turn each round
- guards vs. mortal blows
ENEMIES
- Add new jump weaknesses
- Chow, Dry Bones, Goomba, Goombette, Gorgon, Gu Goomba, Mad Mallet, Malakoopa, Mukumuku, Nezumei, Ninja, Puppox, Remo Con, Snifit, Terra Cotta, Wiggler
- Bowser (opening)
- attack lowered from 4 to 3
- magic attack raised from 0 to 1
- can now use fireballs in addition to claw and spike attacks
- Goomba
- re-added HP Max flower bonus from a previous Earth timeline - 20%
- Rat Funk
- speed lowered from 24 to 21
- Amanita
- attack lowered from 46 to 44
- added flower bonus - 30% chance for HP Max
- Piranha Plant
- HP lowered from 223 to 189
- Mushi
- new rare and fragile caterpillar encountered in the Forest Maze
- always found under attack by other monsters
- if saved, the Mushi awards a Note Block to the player
- Bowyer
- experience yield raised from 60 to 75
- Artichoker
- defense lowered from 56 to 53
- Bob-Omb
- experience yield raised from 4 to 5
- Cluster
- removed leftover testing script
- Snifit
- HP lowered from 530 to 500
- Rob-Omb
- experience yield raised from 6 to 7
- change flower bonus from defense to lucky
- raised flower bonus chance from 40% to 50%
- Raspberry
- experience yield raised from 50 to 60
- magic attack lowered from 54 to 52
- now casts Crystal in place of one of its original Sand Storm slots
- Leuko
- HP lowered from 440 to 410
- magic attack lowered from 50 to 47
- Crusty
- defense lowered from 120 to 110
- Greaper
- Deathsickle damage reduced by 50%
- Alley Rat
- second attack is 33% less likely
- Hidon
- attack lowered from 144 to 138
- chance to counter reduced to 66% instead of 100%
- Goombette
- now has a flower bonus - 20% for HP Max
- Bandana Black
- attack lowered from 93 to 92
- Johnny
- attack lowered from 105 to 103
- Yaridovich
- experience yield raised from 120 to 150
- magic attack lowered from 70 to 68
- Chewy
- HP lowered from 310 to 302
- Belome 2
- now always drops a Note Block when defeated
- Jinx 3
- attack lowered from 216 to 212
- now uses vigor up below 600 HP, down from 800
- Culex
- experience yield raised from 600 to 900
- updated dialogue after crystals are defeated
- now has a 66% chance to cast Shredder, down from 100%
- no longer uses energy burst or mute bubble before crystals are defeated, leaving this attack window empty 66% of the time
- Fire Crystal / Water Crystal
- flower bonus changed from Lucky to HP Max
- chance for flower bonus raised from 30% to 100%
- Earth Crystal / Wind Crystal
- chance for flower bonus raised from 30% to 100%
- Box Boy
- attack lowered from 216 to 209
- magic attack lowered from 96 to 92
- no longer uses Water Blast or Meteor Swarm against magic attacks, leaving a 66% chance for no offensive counter
- no longer uses Mega Recover against magic attacks, and instead has a 33% chance to cast Recover
- Pinwheel
- attack lowered from 193 to 184
- Shaman
- HP lowered from 476 to 436
- magic attack lowered from 96 to 94
- no longer uses Dark Star as a counter (this slot is now empty, for a 33% chance of no counterattack)
- Muckle
- HP lowered from 1039 to 864
- magic attack lowered from 101 to 99
- morph chance raised from 25% to 75%
- Armored Ant
- no longer counters with Dark Claw (this slot is now empty, leaving a 33% chance of no counterattack)
- Magmus
- defense lowered from 160 to 154
- no longer resists fear
- Oerlikon
- attack lowered from 154 to 152
- now has a flower bonus - 30% chance for DEF/MDEF up
- Vomer
- attack lowered from 212 to 206
- Helio
- flower bonus changed from Attack Up to HP Max
- Axem Green
- magic attack lowered from 90 to 84
- Gu Goomba
- attack lowered from 154 to 152
- Harlequin
- magic attack lowered from 64 to 61
- no longer resists fear
- counter attack #2 is now a 66% chance instead of guaranteed
- Costragamench
- Deathsickle damage reduced by 50%
- can now be fled
- Neosquid
- renamed to Mouth (!)
- magic attack lowered from 102 to 99
- Right Eye
- magic attack lowered from 110 to 106
- Jabit
- HP lowered from 900 to 780
- Machine Made (Shyster)
- attack lowered from 192 to 190
- Machine Made (Drill Bit)
- attack lowered from 195 to 192
- Machine Made (Axem Red)
- attack lowered from 182 to 178
- Machine Made (Axem Yellow)
- attack lowered from 238 to 235
- Machine Made (Axem Green)
- magic attack lowered from 111 to 105
- speed lowered from 40 to 34
- Machine Made (Axem Black)
- attack lowered from 184 to 180
- Machine Made (Axem Pink)
- attack lowered from 204 to 198
- magic attack lowered from 116 to 112
- Li’l Boo
- experience yield raised from 28 to 30
- magic attack lowered from 174 to 172
- chance to cast Scream lowered from 100% to 66%
- now has a 5% chance to drop an Elixir
- Doppel
- now has a 5% chance to drop a Crystalline
- Springer
- now has a 5% chance to drop a Power Blast
- Puppox
- attack lowered from 208 to 206
- Mad Mallet
- HP lowered from 962 to 847
- chance to counter with Vigor Up lowered from 100% to 33%
- Pounder
- attack lowered from 228 to 222
- chance to counter with Vigor Up lowered from 100% to 33%
- Poundette
- HP lowered from 809 to 719
- chance to counter with Valor Up lowered from 100% to 33%
- Drill Bit
- attack lowered from 238 to 235
- speed lowered from 30 to 24
- Lancer
- defense lowered from 212 to 206
- magic defense lowered from 180 to 160
- Cloaker
- attack lowered from 209 to 205
- Cloaker 2
- attack lowered from 219 to 215
- Domino
- magic attack lowered from 194 to 190
- Domino 2
- magic attack lowered 208 to 204
- Earth Link
- attack lowered from 255 to 248
- Mad Adder
- magic attack lowered from 110 to 102
- Director
- attack lowered from 227 to 222
- Smithy (Heads)
- HP lowered from 28000 to 22500
- Smithy (Body)
- HP lowered from 7000 to 6000
version 1.2
September 22, 2022
ENEMIES
(For purposes of this particular update, the enemies are listed in order of chronological appearance)
- Terrapin
- attack lowered from 4 to 3
- Goomba
- attack lowered from 6 to 4
- Sky Troopa
- attack lowered from 7 to 6
- Spikey*
- attack lowered from 9 to 7
- experience yield raised from 1 to 2*
- Hammer Bro
- attack lowered from 9 to 8
- magic attack lowered from 9 to 8
- experience yield raised from 3 to 4
- Frogog
- attack lowered from 20 to 19
- experience yield raised from 3 to 4
- Croco 1
- experience yield raised from 16 to 20
- Shyster
- magic attack lowered from 21 to 20
- Bodyguard
- magic attack lowered from 24 to 23
- Mack
- experience yield raised from 24 to 30
- The Big Boo
- experience yield raised from 3 to 4
- evade lowered from 50 to 40
- Rat Funk
- experience yield raised from 2 to 3
- Arachne
- experience yield raised from 6 to 7
- Crook
- attack lowered from 44 to 43
- Gimme Guy
- counters physical attacks 2/3 of the time (magic is still 1/3)
- Octolot
- magic attack lowered from 33 to 31
- experience yield raised from 6 to 8
- Buzzer
- flower bonus changed from "Atk/Matk Up!" to "Once Again!"
- Cluster
- experience yield raised from 8 to 9
- experience yield raised from 8 to 9
- Spikester
- HP lowered from 131 to 121
- magic defense lowered from 20 to 16
- Orb User
- magic attack lowered from 46 to 43
- Jester
- attack lowered from 66 to 64
- Crusty
- experience yield raised from 25 to 30
- Orbison
- experience yield raised from 18 to 21
- Li'l Boo
- evade lowered from 70 to 60
- magic evade lowered from 50 to 40
* Sept 4 1.1c
version 1.1c
September 2-4, 2022
GENERAL & MISCELLANEOUS
- Fixed a graphical issue on the secret alternate timeline (does not affect the main game)
version 1.1b
August 30, 2022
GENERAL & MISCELLANEOUS
For this update, be sure to load in with the save menu (not a load state)
- Reverted an item-related graphical change
- Updated palette for underground mushroom clusters
- Fixed a shop bug
- Fixed an npc-related bug in Pipe Vault
- Fixed an npc-related bug in Bowser's Keep
- Wandering tadpoles in Tadpole Pond now also animate while still
- Improved 2 dialogue entries
- It is now clarified in-game that higher scores on Midas River improve exchange rate for frog coins
- Land's End cliff scaling minigame has been updated
- 33% chance for 1 frog coin is now awarded under 13 seconds, down from 14
- Troopa Pin is now awarded under 11.5 seconds, down from 12
- 1 frog coin is now awarded under 11 seconds, down from 11.5
- 2 frog coins are newly awarded under 10 seconds
CHARACTERS
- Waluigi
- updated Ice Storm visuals
- Bowser
- optional HP bonuses for levels 9, 10, 11, 12, 13, 14, 15, 16, 18 and 20 increased
EQUIPS & ITEMS
- Fixed appearance of Black Rose & Dark Chord
- Red Ribbon / Gold Ribbon / Blue Ribbon
- magic defense bonus raised from 5 to 10
- Renamed ShieldCollar to Shield Badge
- Renamed Star Pendant to Beetle Charm
ENEMIES
- Enemies can no longer counterattack sleep spells!
- This affects the following targets: Arachne, Armored Ant, Artichoker, Clerk, Cluster, Croco 2, Crusty, Director, Dry Bones, Forkies, Jagger, Jawful, Jester, Juju, Leuko, Mad Mallet, Malakoopa, Octolot, Pounder, Poundette, Puppox, Pyrosphere, Sackit, Shaman, Shy Guy, Shy Ranger, Snifit, Springer
- Spookum
- no longer flees when Terrorize is used
- Birdo
- HP raised from 1731 to 2231
version 1.1a
August 27, 2022
GENERAL & MISCELLANEOUS
- Updated font for intro character names to match original SMRPG
- More screenshots showcasing the mod (and in cycling .gif format)
- Fixed an npc-related issue in Booster Tower
- Fixed an npc-related issue in Seaside Town
- Fixed an npc-related issue in Sunken Ship
- Fixed an npc-related issue in Bowser's Keep
- Fixed an npc-related issue in Grate Guy's Casino
- Fixed Booster's parade palette
- Corrected a parade palette oversight
- Falling into lava creates red flames instead of blue smoke
- Corrected 3 script typos
- The trampoline in Belome Temple no longer costs 100 coins to use
- Belome Temple has a new surprise
- Corrected all Smithy factory navigation associated w/ secret exit
- Multiple improvements & fixes to the secret timeline
CHARACTERS
- Waluigi
- minor color correction on a few battle sprites
- added +1 HP at levels 16-20
- lowered FP cost of Triple Jump from 10 to 9
- lowered FP cost of Ice Storm from 14 to 13
- Mallow
- Shocker's +50% timing has changed to be easier to understand - right as the thunder boom occurs
- Psychopath has been replaced with a new spell, Overcast
- hurls an orb of light which slams into a foe, sending them into a deep sleep
- 1 spell power
- 5 FP cost
- timing window is 8 frames instead of 30
- timing effect is +25% damage
- Geno
- lowered FP cost of Geno Beam from 4 to 3
- raised FP cost of Geno Boost from 6 to 8
- lowered FP cost of Geno Whirl from 10 to 9
- timing window of Geno Whirl brought down to mere mortal status; raised from 1 frame to 5 frames
- Bowser
- now has a purple mohawk (this was always intended, but got sidelined due to time constraints)
- starting HP raised from 80 to 88
- added +1 attack at levels 10, 20 and 30
- now gains +1 additional defense when choosing an attack bonus at level up (this is entirely unique to Bowser)
- Daisy
- star effect on Daisy Raise is now yellow
- removed leftover code from Shredder
EQUIPMENT & ITEMS
Weapons
- Improved graphic and palette for Lucky Rose & Ice Rose
- Coin Kick
- slightly slowed kick animation & eased timing window
- Red Coin
- slightly slowed kick animation & eased timing window
- Gold Beetle
- better adjusted x/y coordinates
- slightly slowed kick animation & eased timing window
- Ice Rose
- magic attack bonus raised from 20 to 25
- no longer attacks w/ ice-elemental
- Dark Chord (renamed from Wither Rose)
- attack lowered from 127 to 100
- attack range raised from 3 to 10
- now lowers magic attack by 10
- Star Card
- now adds +10 speed instead of +8 magic attack
- Star Gun
- now adds +8 magic attack instead of +10 speed
- Chompette
- corrected timing window
- Upg. Koopa Wand
- attack raised from 25 to 28
- Gauntlet
- attack raised from 36 to 42
- Forge Link
- attack raised from 60 to 70
- no longer attacks w/ fire-elemental
- eased timing window
- improved graphical shading
Armor
- Corrected Heal Shell's defense value
- Renamed Hero Hat to Antihero Hat (how silly of me)
- Spore Vest
- added sleep resistance
- added sleep resistance
Accessories
- Storm Pin
- speed lowered from 20 to 10
- Haste Pin (renamed from Sparkle Ring)
- speed raised from 10 to 20
- Hammer Badge
- lowered price from 160 to 125
- is now also sold in Seaside Town
- ShieldCollar (replaces Amulet)
- adds +11 defense and magic defense
- lowered price from 200 to 125
- is now also sold in Seaside Town
- Star Pendant (replaces Beetle Charm)
- adds +11 magic attack
- lowered price from 250 to 125
- is now also sold in Seaside Town
- Frog Thunder
- accessory obtained after purchasing all of the frog student's items
- adds +42 attack and +22 speed
- attack w/ thunder-elemental
- Red Ribbon
- accessory purchased in Belome Temple
- adds +5 attack and magic defense
- attack w/ fire-elemental
- immune to fire
- Gold Ribbon
- accessory purchased in Belome Temple
- adds +5 attack and magic defense
- attack w/ thunder-elemental
- immune to thunder
- Blue Ribbon
- accessory purchased in Belome Temple
- adds +5 attack and magic defense
- attack w/ ice-elemental
- immune to ice
- Ghost Medal
- now also adds +6 defense, magic defense and speed
- Rare Scarf
- defense and magic defense raised from 18 to 20
- value raised from 180 to 200
Items
- Edited many item icons
- Muku Cookie
- can now be used outside of battle
- clarified tooltip about status restoration
- price re-raised from 60 to 138
- FroggieDrink
- raised price from 16 to 20
- Elixir
- raised price from 56 to 70
- ConjureJuice
- lowered price from 30 to 24
- Yoshi Candy
- lowered price from 140 to 75
- lowered price from 140 to 75
- Fright Bomb
- raised price from 225 to 250
- Sporecap
- lowered price from 600 to 500
- Lemonade
- corrected price to 75
ENEMIES
- Renamed Bloober to Blooper
- Renamed Goby to Cheep Cheep
- Fixed a formation where Kriffid had a glitchy palette
- Artichoker
- now counters 2/3 of magic attacks instead of 100%
- Gimme Guy
- lowered HP to 1200
- improved drops
- Jinx (2nd fight)
- fixed a script hang
- Terra Cotta
- no longer resists fire-elemental
- Drill Bit
- now properly slides into battle screen
- Lancer
- fixed a script hang
- now counters attacks, spells & items differently
- reduced reliance on Sporocyst
- Smithy
- Magic Head no longer counters 1/3 of attacks w/ Recover
- Body is now vulnerable to Fear status
version 1.1
August 17, 2022
GENERAL
- Forest Mush can now correctly be used by the caster themselves, and not just other party members
- Fixed a battle freeze related to Gimme Guys
version 1.0.1
May 22, 2022
WARNING - May contain unwanted spoilers. Some secrets/surprises are unlisted. This list covers some details the documentation does not, and vice versa.
GENERAL & MISCELLANEOUS
- Mario is replaced by Waluigi
- Toadstool is replaced by Daisy
- Care-taken script edits to allow for Waluigi and Daisy to partake in this alternate reality story
- Graphical edits
- Clarified numerous item tooltips including protection, damage and stat info
- Spells show elements if applicable
- Weapons display their previously hidden attack range
- Enemies now provide a reasonable challenge for adults, with more appropriate attributes and scripts
- The in-battle attack/defense flower bonuses now also specify they boost magic attack/magic defense as well
- Freebie chances from using items in battle lowered from 13%->10% for low-chance items, and 26%->20% for high-chance items
- Poison & mushroom status deal/recover 12.5% of current HP per turn, up from 10%
- Timing for blocking perfectly is now a 4 frame window, down from 8
- Timing for blocking half damage is now a 20 frame window, down from 40
- Instead of a 30 and 100 super jump reward, there is now one reward at 50 jumps
- Juice bar cards now display their discount percentages in the Special Items menu
- The juice bar tadpole now informs you of your current discount each time you visit
- The three musty fears have upped their game
- Hinopio's "inn" costs 20 coins instead of 30
- Several "surprise" boxes edited from KerokeroCola to more reasonable rewards
- Enemies hand out less max-tier item rewards
- A few areas' enemies respawn instead of permanently vanishing
- The underground Land's End shaman sells his second star for 600 coins instead of 800
- Far fewer enemies flee or get confused/stunned
- Belome 2 now only clones one person at a time
- Johnny no longer calls for a one on one battle
- The Moleville point shop is now a standard currency Bomb Shop
- The Yaridovich-owned Seaside Town shop now sells items at a 50% discount
- A new casino surprise
- There is now tangible motivation to find all hidden treasure chests
- A new Sunken Ship mystery awaits
- New trivia
- More secrets - explore everywhere, talk to everyone, and every...thing.
MINIGAMES
- Moleville Mountain now awards 3 frog coins for setting a record instead of 40 coins (which was erroneously displayed as 50)
- Booster Hill beetles move back and forth slightly more slowly
- Removed the infinitely respawning flowers on the empty Booster Hill course
- The upper left mailbox on Yo'ster Isle now shows info on feeding the baby yoshi
- Improved explanation for racing mechanic
- The baby yoshi is now always present instead of only after completing the Marrymore storyline
- The cookie reward structure for baby yoshi has changed:
- old - 21 cumulative cookies to grow fat yoshi, then...
- 10-19 cookies at once = Yoshi-Ade, Bracer or Energizer
- 20+ cookies at once = Red Essence
- every 50 cumulative cookies = 1 frog coin
- new - 20 cumulative cookies to grow fat yoshi, then...
- 3-7 cookies at once = Carbo Cookie, Honey Syrup or Freshen Up
- 8-11 cookies at once = 1 frog coin
- 12+ cookies at once = Yoshi-Ade
- old - 21 cumulative cookies to grow fat yoshi, then...
- The fat yoshi now has different remarks to indicate what reward he will bestow
- Mushroom Boy's shop has a chart showing odds of getting special mushrooms and their associated rewards
- Mushroom Boy now only eats Forest Mushrooms, which grow exclusively in the Forest Maze
- Golden Beetles are now worth 5 frog coins, up from 1
- Sergeant Flutter now awards 1 frog coin instead of 5
- Cost to play slots lowered from 10 coins to 5
- Reward for winning at blackjack raised from 1 frog coin to 2
- A tie in blackjack no longer counts as a loss
- Selecting "No" for the Sky Bridge explanation dismisses further asks for explanation the same way as selecting "Yes"
CHARACTERS
- For levels 21-30 (20-30 for Bowser) the choice to raise max HP now offers +1 additional HP
- For levels 25 and 30, all characters receive +3 more HP guaranteed
- Waluigi
- equips hats, not shirts
- swapped level 4 attack bonus for magic attack
- +1 magic attack bonus at levels 11, 13, 17, 22
- Mallow
- +1 defense at levels 22, 24, 26, 28
- +1 magic attack on levels 25, 30
- for levels 11, 17, 23, 29, he will now be offered a bonus of +1 extra magic attack
- Geno
- base magic defense lowered by 1
- all Geno armor defense/magic defense raised by 2
- swapped level 20 magic attack bonus for attack
- has new starting armor; base defense/magic defense offset by amount granted by the armor
- Bowser
- base magic attack raised by 2
- swapped level 17 attack bonus for magic attack
- +1 magic attack bonus at level 23
- spells are now learned at levels 11/14/17 instead of 12/15/18
- has new starting armor; base defense/magic defense offset by amount granted by the armor
- Daisy
- base attack raised from 40->50
- base magic attack lowered from 40->20
- all magic attack-centric level ups (11, 14, 17, 20, 23, 26, 29) now offer 2 points, down from 3
- levels 10-20 attack progression changed to 4/4/5/5/5/6/6/7/7/8/8, instead of 1/2/3/4/5/6/7/8/9/10/10
MAGIC
- Jump
- power reduced from 25->20
- Ice Flower
- renamed from Fire Orb
- power raised from 20->25
- FP cost reduced from 5->4
- max hits raised from 18->20
- now ice-elemental
- now utilizes multiple sound channels
- Super Jump
- power lowered from 45->35
- jumps after the 12th are slightly simpler to time
- Water Bomb
- renamed from Super Flame
- power raised from 40->50
- FP cost lowered from 9->8
- now ice-elemental
- now utilizes multiple sound channels
- Triple Jump
- replaces Ultra Jump
- max of 3 powerful jumps that hit random targets
- timing window is smaller
- power raised from 65->125
- FP cost lowered from 11->10
- Ice Storm
- renamed from Ultra Flame
- power raised from 60->70
- max hits raised from 18->24
- 'frostbite' now saps target HP; works like poison
- now ice-elemental
- now utilizes multiple sound channels
- HP Rain
- power lowered from 10->1
- FP cost raised from 2->3
- Shocker
- power raised from 60->65
- FP cost lowered from 8->7
- 'shock' now saps target HP; works like poison
- Snowy
- power raised from 40->50
- Star Rain
- power raised from 55->60
- FP cost raised from 14->15
- Geno Beam
- FP cost raised from 3->4
- now fire-elemental
- Geno Boost
- FP cost raised from 4->6
- timing window reduced from 30->6 frames
- Geno Whirl
- power lowered from 45->10
- FP cost raised from 8->10
- now ignores defense
- now silences the target
- timing window reduced from 15->2 frames
- timing now increases damage done by 25%
- Geno Blast
- now lightning-elemental
- Geno Flash
- FP cost lowered from 16->15
- now fire-elemental
- Terrorize
- FP cost lowered from 6->5
- hit chance raised from 90->100
- Poison Gas
- power raised from 20->30
- FP cost lowered from 10->6
- hit chance raised from 90->100
- Volcanic
- renamed from Crusher
- power raised from 60->80
- FP cost lowered from 12->9
- is now fire-elemental
- now inflicts fear on the target
- timing window significantly improved
- Bowser Crush
- power raised from 58->80
- FP cost lowered from 16->14
- Therapy
- power lowered from 40->1
- FP cost raised from 2->4
- no longer cures status
- Group Hug
- power lowered from 30->1
- FP cost raised from 4->10
- no longer cures status
- Sheep Smash
- renamed from Sleepy Time
- hit rate raised from 99->100
- Daisy Raise
- renamed from Come Back
- FP cost raised from 2->10
- timing window reduced from 30->6 frames
- Shredder
- replaces Mute
- has a power of 30
- ignores defense
- removes the effects of valor up/vigor up from one enemy
- instantly terminates undead enemies
- 10 FP cost
- Psych Bomb
- removed
WEAPONS
- Hammer
- timing is now that of the original Super Hammer
- Coin Kick
- replaces NokNok Shell
- attack lowered from 20->18
- adds +2 magic attack
- Thief Glove
- replaces Punch Glove
- steals 1 coin per attack when timed
- Masher
- removed
- Red Coin
- replaces Super Hammer
- adds +5 speed
- Black Rose
- replaces Troopa Shell
- Lucky Rose
- replaces the lucky 'Hammer'
- attack raised from 0->30
- attack range raised from 0->5
- cost raised from 123->222
- Mug Glove
- replaces Mega Glove
- steals 3 coins per attack when timed
- Gold Beetle
- replaces Lazy Shell (weapon)
- attack lowered from 90->85
- Ice Rose
- replaces Ultra Hammer
- now acquired in Bowser's Keep instead of outside the factory
- attack raised from 70->75
- adds +20 magic attack
- attacks use ice-elemental
- FroggieStick
- attack lowered from 20->15
- adds +5 magic attack
- Tadpole Orb
- replaces Cymbals
- attack raised from 30->33
- adds +2 magic attack
- Whomp Glove
- attack raised from 40->42
- cost lowered from 72->66
- Ribbit Stick
- attack lowered from 50->45
- adds +20 magic attack
- Master Orb
- replaces Sticky Glove
- attack raised from 60->64
- cost lowered from 98->92
- adds +15 magic attack
- Blizzard Orb
- replaces Sonic Cymbal
- attack raised from 70->75
- adds +25 magic attack
- refunds 1 FP per spellcast when equipped
- Finger Shot
- attack executes faster
- Star Shot
- replaces Hand Gun
- attack is slower to ease timing
- Star Card
- replaces Hand Cannon
- attack executes faster
- adds +8 magic attack
- Star Gun
- attack raised from 57->60
- adds +10 speed
- Chompette
- replaces Chomp
- attack raised from 10->12
- Chomp Shell
- removed
- Koopa Wand
- replaces Drill Claw
- swapped positions to Sunken Ship
- attack raised from 20->24
- adds +12 magic attack
- Gauntlet
- replaces Hurly Gloves
- swapped positions to Monstro Town
- attack raised from 30->36
- Forge Link
- replaces Spiked Link
- swapped positions to Bowser's Keep
- attack raised from 40->60
- War Fan
- now sold in Seaside Town
- adds +5 speed
- Frying Pan
- now sold in Nimbus Land
- Sarasasol
- replaces Parasol
- now sold at the Moleville miner's shop
- cost raised from 300->400
- attack range lowered from 20->10
- adds +10 defense
- ShepherdHook
- replaces Super Slap
- attack raised from 70->80
- attack range raised from 7->20
- adds +10 magic attack
ARMOR
- Hat | Pants
- cost raised from 7->10
- Thick Hat | Thick Pants
- cost raised from 14->20
- Mega Hat | Mega Pants | Mega Cape
- cost raised from 22->33
- Happy Hat | Happy Pants | Happy Cape | Happy Shell
- cost raised from 38->50
- Sailor Hat | Sailor Pants | Sailor Cape | NauticaDress
- cost raised from 50->60
- Fuzzy Hat | Fuzzy Pants | Fuzzy Cape | CourageShell | Fuzzy Dress
- cost raised from 70->80
- Fire Hat | Fire Pants | Fire Cape | Fire Shell | Fire Dress
- cost raised from 90->100
- Hero Hat | Prince Pants | Star Cape | Heal Shell | Royal Dress
- cost raised from 100->120
- defense increased by +2; magic defense increased by +1
- Doll Cape
- new starting Geno armor
- Flower Cape
- sold in Moleville for 100 coins
- usable by all party members
- provides +10 attack/magic attack, +3 defense/magic defense and +5 speed
- Spiked Shell
- new starting Bowser armor
- Flower Dress
- renamed from Polka Dress
- sell value lowered from 80->40
- Tanooki Suit
- sold in Seaside Town for 100 frog coins
- usable by all party members
- raises attack, defense, magic attack and magic defense by 50%
- provides no attack, defense, magic attack or magic defense
- adds +20 speed
- sold in Seaside Town for 100 frog coins
- Spore Vest
- sold in Seaside Town for 75 coins
- usable by all party members
- provides 33 defense and 3 magic defense, and guards vs. poison, mushroom and scarecrow status
- Beetle Shell
- renamed from Lazy Shell (armor)
- attack/magic attack penalty reduced from 50->30
- defense/magic defense bonus lowered from 128->90
- removed status protection
- Rosen Vest
- sold in Monstro Town for 150 coins
- usable by all party members
- provides +15 attack/magic attack, +20 defense/+15 magic defense and +5 speed
- Work Pants
- removed
- Super Suit
- removed
- Gold Mantle
- replaces Quartz Charm
- adds +10 attack/magic attack and +60 defense/+30 magic defense
- reduces magic damage taken by half
ACCESSORIES
- Fearless Pin
- cost lowered from 130->86
- Sparkle Ring
- replaces Zoom Shoes
- defense/magic defense lowered from 5->4
- adds +4 attack/magic attack
- Storm Pin
- replaces Feather
- retains +20 speed boost
- adds +20 magic attack and fire immunity
- Hammer Badge
- new accessory
- usable by all party members
- adds +11 attack
- new accessory
- Beetle Charm
- new accessory; obtained from defeating Booster
- attacks use thunder-elemental
- blocks mortal blows
- this charm and the Amulet are mutually exclusive
- B'tub Ring
- no longer cuts received magic damage by half
- adds +10 magic attack
- Safety Ring
- defense bonuses removed
- Rare Scarf
- defense/magic defense raised from 15->18
- now prevents poison, fear and ice attacks
- sell price raised from 75->90
- Coin Trick
- now usable by all party members
- caution: must still be used in battle
- cost lowered from 36->20
- Exp. Booster
- cost raised from 22->36
- Troopa Pin
- removed +20 speed bonus
- Tanooki Tail
- replaces Scrooge Ring
- now also adds +30 speed and thunder immunity
- Attack Scarf
- removed
- Signal Ring
- now prevents mute, sleep and fear attacks
- Mageroyal
- reward for performing 50 super jumps
- usable by all party members
- lowers attack by 128
- adds +50 magic attack
- raises magic damage by 50%
ITEMS
- Mushroom
- HP recovery lowered from 30->20
- cost raised from 4->5
- Honey Syrup
- cost raised from 10->15
- Able Juice
- cost raised from 4->6
- Forest Mush
- replaces Mushroom (Monstro Town)
- found only in the Forest Maze in place of regular Mushrooms
- mushroom status effect removed
- Pick Me Up
- cost raised from 5->15
- Mid Mushroom
- HP recovery lowered from 80->60
- Maple Syrup
- cost raised from 30->50
- Royal Syrup
- freebie chance lowered
- Freshen Up
- cost lowered from 50->30
- Max Mushroom
- cost raised from 78->95
- FroggieDrink
- HP recovery lowered from 30->20
- Elixir
- HP recovery lowered from 80->50
- cost raised from 48->56
- freebie chance lowered
- Megalixir
- HP recovery lowered from 150->100
- cost raised from 120->140
- freebie chance lowered
- KerokeroCola
- value raised from 400->500
- price at Marrymore suite unchanged
- freebie chance removed
- Flower Jar
- FP bonus lowered from 3->2
- Flower Box
- FP bonus lowered from 5->4
- Pure Water
- value lowered from 150->60
- Red Essence
- freebie chance removed
- Bracer
- cost lowered from 2->1
- Energizer
- cost lowered from 2->1
- Crystalline
- cost lowered from 5->3
- Power Blast
- cost lowered from 5->3
- ConjureJuice
- replaces EarlierTimes
- purchased at Tadpole Pond
- reusable recovery drink; party recovers 16 HP each use
- only works in battle
- costs 30 frog coins
- ConjureLily
- replaces See Ya
- purchased at Tadpole Pond
- reusable magic plant; recovers 3 FP each use
- only works in battle
- costs 32 frog coins
- Yoshi Candy
- now also cures negative status
- Yoshi-Ade
- value lowered from 200->100
- freebie chance lowered
- Frog Bomb
- replaces Sleepy Bomb
- silences and deals 30 damage to all enemies
- Carbo Cookie
- now recovers 30 HP out of battle
- value raised from 2->6
- Bad Mushroom
- now hits all enemies
- now sold in Monstro Town
- cost raised from 30->40
- Muku Cookie
- value lowered from 69->60
- freebie chance raised
- Sporecap
- sold in Monstro Town for 600 coins
- reusable poison mushroom
- Fright Bomb
- damage raised from 100->120
- now hits all enemies
- cost raised from 100->225
- Fire Bomb
- damage raised from 120->140
- cost raised from 200->300
- Ice Bomb
- damage raised from 140->160
- cost raised from 250->350
- Thunder Bomb
- renamed from Rock Candy
- is now lightning-elemental
- freebie chance lowered
- Lamb's Lure
- must now only be used 25 times, down from 48
- Star Egg
- now won after 50 wins against Grate Guy, down from 100
- now uses the old Rock Candy animation, which is around 6X faster. Sorry Zeostars... :(
version 1.0
May 10, 2022